saestyru
02-14-2006, 04:51 PM
http://www.ffnet.org/images/ff10-logo.jpg
http://www.ffshrine.org/ffx/ffxmap.jpg
Welcome to the world of spira! Immerse yourself in a world that has been devastated by a mysterious force known only as \'sin\'. Human existance teeters on the brinct of extinction when sin willfully destroys cities and lives.
Below are the areas within Spira:
Luca: Famous for its Blitzball stadium, the tournements it hosts, this booming port city is the second largest in Spira. Lucy is relativly easygoing when it comes to the temple precepts and is suffused with a kind of freewheeling spirit. You can find alot here from cafes and its assortment shops lining the streets.
Kilika: The inhabitants of Kilika lead a pleasant lifestyle and bask in the island\'s deep tradition of Blitzball. The islanders here have built a comfortable settlement of huts along the tranquil beaches of the island. High summoner Ohalland, whom the citizens admire deeply, spent many years training at Kilika temple and was a renowned Blitzball player back in his day.
Besaid: Escape to this lush, tropical paradise south of Spira. Experience the relxing laid back lifestyle of the locals who live a simple life revolving around thier temple, fishing, and Blitzball. If thats not enough, explore the waterfalls, both large and small that interface the landscape or climb the mountain ranges and cliffs that make up the majority of the land.
Zanarkand: Welcome to the futuristic floating metropolis for its tranquil setting and advancements in technology. You\'ll be amazed to find limitless skyscrapers, extravegant night-lights and enourmous waterfountains that surround the city. Learn why the citizens call it \'The City than never sleeps\'.
Guadosalam: The Guado race live here within the beautiful trees. Home to the famous and utterly loved Maester Seymour, Guadosalam has a lot to live for.
There are many other areas within Spira, most of which are basic settlements. You can find these located on the map above.
Rules:
Each of you are allowed one character within the world of Spira. They can be anything within she world of Spira such as humans, Guado\'s Ronzo\'s and be Summoners or Blitzball players. Anything you want. Note if you would like to be a major character, please apply for one in the Topic V.I.P characters.
You may travel anywhere in Spira using any type of transport availible to you. You may not powerplay with other peoples characters. This is a golden rule when it comes to roleplaying. The idea is, that you interact with other peoples characters, this way anything can happen and the thrill of it is, is that you don\'t know what the next post will be. Powerplaying means to control someone elses character within your post. This is strictly forbidden.
No one line posts. I know this is free, but if you have any actions, make sure they are worth while. I could easily describe a man walking into a shop in about eaight lines. the key to roleplaying is to describe the scenery/landscape that your character is in, then describe his emotions towards this secnery and any other objects, then the action.
http://www.ffshrine.org/ffx/ffxmap.jpg
Welcome to the world of spira! Immerse yourself in a world that has been devastated by a mysterious force known only as \'sin\'. Human existance teeters on the brinct of extinction when sin willfully destroys cities and lives.
Below are the areas within Spira:
Luca: Famous for its Blitzball stadium, the tournements it hosts, this booming port city is the second largest in Spira. Lucy is relativly easygoing when it comes to the temple precepts and is suffused with a kind of freewheeling spirit. You can find alot here from cafes and its assortment shops lining the streets.
Kilika: The inhabitants of Kilika lead a pleasant lifestyle and bask in the island\'s deep tradition of Blitzball. The islanders here have built a comfortable settlement of huts along the tranquil beaches of the island. High summoner Ohalland, whom the citizens admire deeply, spent many years training at Kilika temple and was a renowned Blitzball player back in his day.
Besaid: Escape to this lush, tropical paradise south of Spira. Experience the relxing laid back lifestyle of the locals who live a simple life revolving around thier temple, fishing, and Blitzball. If thats not enough, explore the waterfalls, both large and small that interface the landscape or climb the mountain ranges and cliffs that make up the majority of the land.
Zanarkand: Welcome to the futuristic floating metropolis for its tranquil setting and advancements in technology. You\'ll be amazed to find limitless skyscrapers, extravegant night-lights and enourmous waterfountains that surround the city. Learn why the citizens call it \'The City than never sleeps\'.
Guadosalam: The Guado race live here within the beautiful trees. Home to the famous and utterly loved Maester Seymour, Guadosalam has a lot to live for.
There are many other areas within Spira, most of which are basic settlements. You can find these located on the map above.
Rules:
Each of you are allowed one character within the world of Spira. They can be anything within she world of Spira such as humans, Guado\'s Ronzo\'s and be Summoners or Blitzball players. Anything you want. Note if you would like to be a major character, please apply for one in the Topic V.I.P characters.
You may travel anywhere in Spira using any type of transport availible to you. You may not powerplay with other peoples characters. This is a golden rule when it comes to roleplaying. The idea is, that you interact with other peoples characters, this way anything can happen and the thrill of it is, is that you don\'t know what the next post will be. Powerplaying means to control someone elses character within your post. This is strictly forbidden.
No one line posts. I know this is free, but if you have any actions, make sure they are worth while. I could easily describe a man walking into a shop in about eaight lines. the key to roleplaying is to describe the scenery/landscape that your character is in, then describe his emotions towards this secnery and any other objects, then the action.